This week, we have been building up to the creation of our World Cup simulator. Firstly, we showed how odds can be used to weight the random simulation of a match, such that each team has a probability of winning matching its ability. This allows us to simulate all the group matches at the World Cup. However, clearly we don't know the odds for all potential knock-out fixtures, so we also showed how to create a process which allows us to create odds for any two given teams.
This means the mechanisms are all in place for us to create our simulator! In this article we will show how the simulator has been constructed. To download a version of the simulator, see Appendix 1.